The 5th Irish Symposium on Game-Based-Learning (iGBL) will be a two-day event hosted at the Institute of Art, Design & Technology (IADT) in Dun Laoghaire on Thursday 4th June & Friday 5th June 2015.
Now in its fifth year, iGBL is an international conference that provides a forum for academics, students and practitioners to disseminate research, exchange ideas and best practice on the use of games and gamification for enhancing teaching and learning. The conference has always aimed to be as inclusive as possible, bringing together teachers, students, industry and researchers who share a common interest in using games for learning in education and industry. The conference offers the opportunity to present, discuss and network with other like-minded practitioners, as well as providing a great opportunity to learn more about the different developmental approaches, educational applications and organisational opportunities for games.
The iGBL2015 will present an energetic and compelling programme with a focus on new developments in games, game-based learning and serious games. New this year, iGBL 2015 is introducing a student presentation and/or demo session with industry sponsored prizes. The theme for iGBL2015 is “Boosting GBL through Creativity” with a focus on the creative influences that enrich the gamers’ experience. To complement this wider perspective, this conference is expanding beyond the use of games and gamification to embrace the broader gaming environment. This expanded theme incorporates the creative influences associated with gaming and learning, such as game design elements, narrative, animation, user interface, etc. These creative aspects of the gamers’ experience contribute significantly to the appeal and effectiveness of game-based learning.